GKrellM on Maemo!

GKrellM running in Maemo

This totally rocks! I’ve been tinkering around with Maemo this evening and I’ve been hunting around for apps to run on it. After a few misses I decided to try GKrellM. I was amazed when it “just worked,” compiled and ran in my Maemo x86 scratchbox! If you’d like to play for yourself, grab the source (I used 2.2.7), unpack it, run make, then go to the src dir and run run-standalone.sh ./gkrellm

I haven’t set up an Arm environment using QEMU yet to test it there, but that’s next.

Update: Here are some more screenshots showing how maemo handles the configuration dialogs.

GKrellM Config: right click
When you right click on the top of the GKrellM window.
GKrellM Config: main config menu
The main configuration menu.
GKrellM Config: license dialog
License dialog.

Update: GKrellM isn’t quite as happy running on ARM under QEMU:

GKrellM on Arm: not so happy
Not so happy.
GKrellM on Arm: menus
No fonts in the menus.
GKrellM on Arm: after restarting
After running af-sb-init.sh restart.

I’m told that changing to the ARM target while still running the X session is just asking for trouble. Oops! I’m not sure if the display issue is due to QEMU or if it will be a problem on an actual device. If anyone gets a chance to run it on a real live device I’d love to hear how it goes. Here’s the error I get over and over when running GKrellM on SDK_ARM using QEMU 0.6.1:

(gkrellm:4068): Pango-CRITICAL **: pango_context_load_font: assertion `pango_font_description_get_size (desc) != 0' failed

3 Responses to “GKrellM on Maemo!”


  1. 1 wiking May 28th, 2005 at 4:47 am

    don’t forget that this arm CPU has no floating point arithmetic (hint: scalling in pixmap)

  2. 2 cuebhra Jun 29th, 2005 at 3:25 am
    nkxtieg
    evbnijbkae

  3. 3 nybble May 17th, 2006 at 10:49 am

    If this possibly works, i am going to rush out and buy one of these puppies! Gotta love linux-based devices!

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